Resident Evil 4 earns the high praise, and borderline legendary status, it has received. The game married over the shoulder combat with a thematic feeling of dread to produce claustrophobic action set pieces that were unlike anything else on the market at the time. There are a few things that linger in the mind after playing RE4: the first time Leon’s head gets chainsawed off, the creepy merchant that somehow knows how to upgrade military grade weapons and that amazing knife fight scene when Krauser reveals himself. If you don’t remember, the early 2000’s were not nice to the Resident Evil series. Resident Evil – Code: Veronica was universally praised but released on the ill-fated Dreamcast to weaker-than-expected sales. Resident[…]

What is it about the art of the late 80’s to mid 90’s that we can’t let go? How many 20XX platformers look like they could run on a SEGA Genesis? Why do 90% of indie-JRPGs seem like they visually resulted from the equation “Earthbound meets X”? When did Symphony of the Night clones become so ubiquitous that Metroidvania is now in the gaming nomenclature? I can’t logically comprehend why this period stuck so much. Sure we can all look back at those games and say, “Wow, this shit still holds up today”., but what does that actually mean? I can’t remember the last time I saw Atari 2600 inspired game art garnering press online. Nobody is eager to relive[…]